Player Character Design

I’ve been working on the design for what would be the players character for my fantasy/ horror game project. The game would be played from a first-person perspective, and the player would use a combination of melee weapons as well as spells for crowd controlling the horde like enemies.

For this reason, I made an effort to show that the character was capable of melee combat, as well as having skills with magic. I made a clear differentiation between his melee arm as well as his magic casting arm.

As this would be a first person game, I paid extra attention to the details on his forearms, as this is what the player would be viewing for the majority of the time.